| Player | Age | Pop | Vils | Army | Bldgs | Kills | Gathered |
|---|
Sharpening swords…
Seven missions from village to crown. Complete each to unlock the next.
Press Find Match: you are paired automatically with the next person who is searching. The player who was waiting hosts, so their menu settings (map, size, resources, victory) are used; each player brings the civilization from their own menu. Games connect directly when they can; if your network blocks that, the (tiny) game messages are relayed through a public server instead.
Keys follow the position of the button on screen — Q is always the top-left button, W the next one, and so on. Learn the grid once and it works for every building and unit.
Shift + key trains 5 units at once (or keeps the building cursor active) — except the building shortcuts: Space selects all Town Centers, Shift+D Barracks, Shift+S Stables, Shift+A Archery Ranges, Shift+C Castles, Shift+V Siege Workshops (Ctrl + the same key jumps to the next one). Use Shift+click for ×5 on those. Wonder: Shift+B.
Ctrl + 1-9 saves a control group; 1-9 recalls it (twice to jump there); Shift + 1-9 adds to it.
T enters garrison mode: click a friendly Town Center, Castle, Tower or Battering Ram. Esc cancels; select the destination and press G to eject them. Soldiers: Q attack-move, W patrol, E stop; A S D F G set the formation.
Break the enemy kingdom to win — its Town Centers, Castles and military buildings, and its army. Build your economy, advance through the Ages, and outfight the AI.
| Left click / drag | Select units or buildings. Shift adds to the selection. |
| Double-click · Ctrl+click | Select every unit (or building) of that type on screen. |
| Alt + drag | Box-select villagers only. Ctrl + drag selects military only. |
| Right click | Move · attack · gather · build/repair · follow a friendly unit · set rally point (context sensitive) |
| Villager + Build | Pick a building (or hotkey), click to place. Hold Shift to queue construction and keep placing. Right-click cancels. |
| Arrows / screen edges | Scroll the map. Mouse wheel zooms. Middle-mouse drag pans. |
| Ctrl + 0-9 / 0-9 | Assign / recall a control group (double-tap to jump the camera). Shift + 0-9 adds the selection to a group. |
| Q W E R T · A S D F G · Z X C V B | Command card hotkeys – positions match the on-screen grid. |
| Space · Shift+D S A C V | Select ALL Town Centers · Barracks · Stables · Archery Ranges · Castles · Siege Workshops (camera stays put). Ctrl + the same key jumps to the next one, in build order. Blacksmith I, Market O, Tower Y, Mill N, Lumber Camp M work the same way. F4 opens the editor to change any of them. |
| . · , · / | Next idle villager · whole army · all villagers. |
| Q then click | Attack-move: units march there and fight anything they meet (not wild animals). Shift+click to lay a trail of flags. |
| W then click | Patrol back and forth to that point, fighting on the way. Shift+click adds corners. |
| E · Delete | Stop · delete selection. H jumps to the last alert. |
| Shift+X · Shift+Z | Select your whole army · select every idle villager (the . , / keys cycle them instead). |
| Villager menu | Q opens Economic buildings (Q House · W Mill · E Lumber Camp · R Mining Camp · A Farm · S Market · D Blacksmith · F Town Center · G Wonder). W opens Military buildings (Q Barracks · A Archery Range · S Stable · C Castle · V Siege Workshop · X Watch Tower). Esc / B goes back. |
| Ctrl+M | Mute / unmute all sound (also in Settings). |
| F9 | Toggle Efficiency Trees: small uniform trees, one per tile, with the grid visible. Also in Settings. |
| G (scouts) | Stops scouts that are moving; if they are idle it sends them off to auto-scout the fog of war. |
| Shift + train button | Queue five units at once. |
| F3 · + / − | Pause · game speed. |
| T · G | T enters garrison mode. Click a friendly Town Center, Castle, Tower or Battering Ram; houses are ineligible. Esc cancels. Select the destination and press G to eject everyone. |
| Screen edges | Move the mouse to the edge of the screen to scroll (even over the top bar). Arrow keys also scroll. |
| Sheep | Eight neutral sheep wait near your Town Center (four right beside it): walk a unit next to one to claim it, herd it next to the Town Center, then slaughter it with a villager for 100 food. Villagers hunt deer and boar with a bow. |
| Shift + right-click | Queue movement, gathering, building, repairs, attacks or garrisoning after the current task. Add Ctrl for attack-move. |
| F2 / Tab | Show player statistics. F10 toggles fullscreen. |
| Soldiers: Z X C V | Stances – Aggressive, Defensive, Stand Ground, No Attack. |
| Town Center: X · G | Ring the Town Bell (villagers shelter and add safety) · Unload garrison. |
| Market | Buy or sell 100 of a resource for gold; prices move with every trade. |
| Wonder | Castle Age monument (villager menu: Q then G, or Shift+B). Hold it for 8 minutes to win — or destroy the enemy's before the clock runs out. |
| Veterancy | Units that score kills rank up (★): more damage and health. Wounded units heal beside a Town Center or Castle. |
| Wild boar | Worth 300 food but it fights back – send several units. |